[Release] SinAdmin Beta v1.0

InfinityScript plugins for dedicated servers.
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legitmidget
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[Release] SinAdmin Beta v1.0

Postby legitmidget » Sat Feb 08, 2014 8:10 pm

Check release.
Last edited by legitmidget on Mon Feb 17, 2014 10:19 pm, edited 3 times in total.
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Re: [Release] SinAdmin Beta v1.0

Postby AndroiderPwNz » Sat Feb 08, 2014 10:34 pm

Very nice, thanks for sharing it with the community :)
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Re: [Release] SinAdmin Beta v1.0

Postby zhorakrnev » Sun Feb 09, 2014 10:47 am

legitmidget

Can you put an example of settings (badwords, SpreeMesseges ...)???
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Re: [Release] SinAdmin Beta v1.0

Postby First_Semyon » Sun Feb 09, 2014 5:11 pm

legitmidget wrote:http://sinxclan.enjin.com/forum/m/12051048/viewthread/9784889-sinadmin-new-admin-plugin-by-bio-roguesy/page/1

This is the beta release for SinAdmin, there might still be some bugs. All info required is in the rar, please provide feedback and ask if you need help.

Enjoy!
SinX||Dev||Team


thanks, but that the error displays

[—::‘] - ALL: SinAdmin :: Checking if stolen....
2014-02-10 03:08:48 - [Notifiable::ProcessTimers] - ERROR: Error during handling timer in script SinScript: System.NullReferenceException: A null value was found where an object instance was required.
at SinScript.SinScript+—.‘ () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
2014-02-10 03:08:48 - [—::’] - ALL: SinAdmin Public! :: VIP at SinXClan.com
2014-02-10 03:09:00 - [ScriptProcessor::RunAll] - ERROR: Exception during RunAll call: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) [0x00000] in <filename unknown>:0
at InfinityScript.Entity.GetField[Int32] (System.String name) [0x00000] in <filename unknown>:0
at SinScript.SinScript.OnPlayerKilled (InfinityScript.Entity player, InfinityScript.Entity inflictor, InfinityScript.Entity attacker, Int32 damage, System.String mod, System.String weapon, Vector3 dir, System.String hitLoc) [0x00000] in <filename unknown>:0
at InfinityScript.SHManager+<>c__DisplayClass13.<HandleCall>b__e (InfinityScript.BaseScript script) [0x00000] in <filename unknown>:0
at InfinityScript.ScriptProcessor.RunAll (System.Action`1 cb) [0x00000] in <filename unknown>:0
2014-02-10 03:09:10 - [ScriptProcessor::RunAll] - ERROR: Exception during RunAll call: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) [0x00000] in <filename unknown>:0
at InfinityScript.Entity.GetField[Int32] (System.String name) [0x00000] in <filename unknown>:0
at SinScript.SinScript.OnPlayerKilled (InfinityScript.Entity player, InfinityScript.Entity inflictor, InfinityScript.Entity attacker, Int32 damage, System.String mod, System.String weapon, Vector3 dir, System.String hitLoc) [0x00000] in <filename unknown>:0
at InfinityScript.SHManager+<>c__DisplayClass13.<HandleCall>b__e (InfinityScript.BaseScript script) [0x00000] in <filename unknown>:0
at InfinityScript.ScriptProcessor.RunAll (System.Action`1 cb) [0x00000] in <filename unknown>:0
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legitmidget
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Re: [Release] SinAdmin Beta v1.0

Postby legitmidget » Sun Feb 09, 2014 5:33 pm

Yes, I wish I had the source of IS to edit the Exception out, if anyone can help with that. Also guys, just want to say alot of features weren't fully documented and I've already patched a few bugs etc, new version coming soon. Features like custom dvars, !cd [0-10] will also be explained shortly. There's alot to offer here, full server control ;)
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Re: [Release] SinAdmin Beta v1.0

Postby legitmidget » Sun Feb 09, 2014 5:36 pm

First_Semyon wrote:
legitmidget wrote:http://sinxclan.enjin.com/forum/m/12051048/viewthread/9784889-sinadmin-new-admin-plugin-by-bio-roguesy/page/1

This is the beta release for SinAdmin, there might still be some bugs. All info required is in the rar, please provide feedback and ask if you need help.

Enjoy!
SinX||Dev||Team


thanks, but that the error displays

[—::‘] - ALL: SinAdmin :: Checking if stolen....
2014-02-10 03:08:48 - [Notifiable::ProcessTimers] - ERROR: Error during handling timer in script SinScript: System.NullReferenceException: A null value was found where an object instance was required.
at SinScript.SinScript+—.‘ () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
2014-02-10 03:08:48 - [—::’] - ALL: SinAdmin Public! :: VIP at SinXClan.com
2014-02-10 03:09:00 - [ScriptProcessor::RunAll] - ERROR: Exception during RunAll call: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) [0x00000] in <filename unknown>:0
at InfinityScript.Entity.GetField[Int32] (System.String name) [0x00000] in <filename unknown>:0
at SinScript.SinScript.OnPlayerKilled (InfinityScript.Entity player, InfinityScript.Entity inflictor, InfinityScript.Entity attacker, Int32 damage, System.String mod, System.String weapon, Vector3 dir, System.String hitLoc) [0x00000] in <filename unknown>:0
at InfinityScript.SHManager+<>c__DisplayClass13.<HandleCall>b__e (InfinityScript.BaseScript script) [0x00000] in <filename unknown>:0
at InfinityScript.ScriptProcessor.RunAll (System.Action`1 cb) [0x00000] in <filename unknown>:0
2014-02-10 03:09:10 - [ScriptProcessor::RunAll] - ERROR: Exception during RunAll call: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) [0x00000] in <filename unknown>:0
at InfinityScript.Entity.GetField[Int32] (System.String name) [0x00000] in <filename unknown>:0
at SinScript.SinScript.OnPlayerKilled (InfinityScript.Entity player, InfinityScript.Entity inflictor, InfinityScript.Entity attacker, Int32 damage, System.String mod, System.String weapon, Vector3 dir, System.String hitLoc) [0x00000] in <filename unknown>:0
at InfinityScript.SHManager+<>c__DisplayClass13.<HandleCall>b__e (InfinityScript.BaseScript script) [0x00000] in <filename unknown>:0
at InfinityScript.ScriptProcessor.RunAll (System.Action`1 cb) [0x00000] in <filename unknown>:0


Yes this exception, I am releasing fix for it now : )
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[XtrM] xilonor
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Re: [Release] SinAdmin Beta v1.0

Postby [XtrM] xilonor » Sun Feb 09, 2014 6:18 pm

The IAM is included in or you still need IAM apart?
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Re: [Release] SinAdmin Beta v1.0

Postby legitmidget » Sun Feb 09, 2014 6:35 pm

[XtrM] xilonor wrote:The IAM is included in or you still need IAM apart?

Please actually check the post, this is a standalone. IAM alternative/replacement, albeit still in Beta we are working hard to patch all bugs as they come.
So to answer your question, No, IAM is not needed with this. If you are worried about upgrading I suggest you test it on a test server first, and please read the post it has vital info ^_^
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Re: [Release] SinAdmin Beta v1.0

Postby legitmidget » Sun Feb 09, 2014 7:23 pm

Updated to Beta 1.1, please update for stable version
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Re: [Release] SinAdmin Beta v1.0

Postby urs_amit » Mon Feb 10, 2014 4:18 am

m asking a stupid question.but plz help me. where to add admin xuid in sinadmin.

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