Without hesitation, I realized that I need to revert the gimme slot for the necessary rewards.
SCRIPT:
http://www.mediafire.com/file/kd2vgruobamcfmj/GIMME_CONTROLLER.dll/file
SOURCE:
https://github.com/S3VDITO/GIMME_CONTROLLER
EXAMPLE:
Code: Select all
player.OnInterval(500, () =>
{
if(player.GetField<string>("GIMME_SLOT_STRING") == "nuke" &&
player.GetField<bool>("GIMME_SLOT_IS_ACTIVE"))
{
//MAGIC(Ex: enable anticamp for player)
return false;
}
return player.IsPlayer;
});