c4271605 wrote:Lambder wrote:c4271605 wrote:- SetPersistentDvar - Sets a dvar the client saves even after leaving the server and restarting their game
Well that caught my eye. Is it a built-in function?
And about the modified IS you are coding, you might want to wait for the tg4.0 update. There are some new things in there.
P.S. Glad you aren't a .NET-sucks-scrub.
Yep, it is.
Edit, you can access client dvars tho
Not sure how I can read them though. Also, could you tell me in a PM or something or even publicly how to set persistent dvars and read them from clients?
Don't worry, you'll be credited. (I'm not much of a reverser, so don't hate)