[RELEASE] AIZombies Supreme: AIZombies for MW3

InfinityScript plugins for dedicated servers.
zhorakrnev
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby zhorakrnev » Sat Jun 23, 2018 6:28 pm

v.1.15 very offen crash and lag

the doors do not open, when the player is listed / not killed correctly, when the 30th wave round, the maximum reaches 15 rounds, then the server or all players drop the throw

playlist (default.dspl) dont work correctly, dlc maps dont load.

If load maps: carbon, exchange, server crash
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TheWizard11
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby TheWizard11 » Tue Jun 26, 2018 11:22 am

my server starting as good without problems and we can play in the server, but after some minutes my dedicated server will be close program.. what can i do to fix this problem?
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby Slvr99 » Sun Jul 01, 2018 8:16 pm

zhorakrnev wrote:v.1.15 very offen crash and lag

the doors do not open, when the player is listed / not killed correctly, when the 30th wave round, the maximum reaches 15 rounds, then the server or all players drop the throw

playlist (default.dspl) dont work correctly, dlc maps dont load.

If load maps: carbon, exchange, server crash

Doors have been fixed. And please use better english. I can't understand any other of those problems.

TheWizard11 wrote:my server starting as good without problems and we can play in the server, but after some minutes my dedicated server will be close program.. what can i do to fix this problem?

AIZombies is an advanced mod. If your computer isn't powerful enough to run it you may have a lot of crashes and bugs. I can't do anything about this issue.
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby zhorakrnev » Sun Jul 29, 2018 10:42 am

v.1.18

Starting server on map mp_alpha and gametype war
[InfinityScript] Loading script AIZ v1.0.6784.3698
[InfinityScript] Loading script bonusDrops v1.0.6784.3698
[InfinityScript] Loading script bots v1.0.6784.3698
[InfinityScript] Loading script botUtil v1.0.6784.3698
[InfinityScript] Loading script hud v1.0.6784.3698
[InfinityScript] Loading script killstreaks v1.0.6784.3698
[InfinityScript] Loading script mapEdit v1.0.6784.3698
[InfinityScript] Loading script roundSystem v1.0.6784.3698
Scripts initialized successfully!
Server started - map mp_alpha, gametype war.
-----------------------------------
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
[Notifiable::ProcessTimers] Error during handling timer in script Entity: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

at System.Collections.Generic.Dictionary`2[System.String,InfinityScript.Parameter].get_Item (System.String key) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField (System.String name) [0x00000] in <filename unknown>:0

at InfinityScript.Entity.GetField[Boolean] (System.String name) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots.botAI (InfinityScript.Entity ai, InfinityScript.Entity botHitbox, Boolean isCrawler, Boolean isBoss) [0x00000] in <filename unknown>:0

at AIZombiesSupreme.bots+. () [0x00000] in <filename unknown>:0

at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
A marker doesn't have an owner setup!
Exile: ñïñ
Z}-{()R@: íà çäîðîâüå
Client size is now 5
Client size is now 4
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Slvr99
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby Slvr99 » Mon Jul 30, 2018 11:45 pm

zhorakrnev wrote:v.1.18

Starting server on map mp_alpha and gametype war
[InfinityScript] Loading script AIZ v1.0.6784.3698
[InfinityScript] Loading script bonusDrops v1.0.6784.3698
[InfinityScript] Loading script bots v1.0.6784.3698
[InfinityScript] Loading script botUtil v1.0.6784.3698
[InfinityScript] Loading script hud v1.0.6784.3698
[InfinityScript] Loading script killstreaks v1.0.6784.3698
[InfinityScript] Loading script mapEdit v1.0.6784.3698
[InfinityScript] Loading script roundSystem v1.0.6784.3698
Scripts initialized successfully!
Server started - map mp_alpha, gametype war.
-----------------------------------
<errors>
A marker doesn't have an owner setup!
Exile: ñïñ
Z}-{()R@: íà çäîðîâüå
Client size is now 5
Client size is now 4

Does this happen every game or just once?
zhorakrnev
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby zhorakrnev » Tue Jul 31, 2018 7:25 pm

Slvr99 wrote:
zhorakrnev wrote:v.1.18

Starting server on map mp_alpha and gametype war
[InfinityScript] Loading script AIZ v1.0.6784.3698
[InfinityScript] Loading script bonusDrops v1.0.6784.3698
[InfinityScript] Loading script bots v1.0.6784.3698
[InfinityScript] Loading script botUtil v1.0.6784.3698
[InfinityScript] Loading script hud v1.0.6784.3698
[InfinityScript] Loading script killstreaks v1.0.6784.3698
[InfinityScript] Loading script mapEdit v1.0.6784.3698
[InfinityScript] Loading script roundSystem v1.0.6784.3698
Scripts initialized successfully!
Server started - map mp_alpha, gametype war.
-----------------------------------
<errors>
A marker doesn't have an owner setup!
Exile: ñïñ
Z}-{()R@: íà çäîðîâüå
Client size is now 5
Client size is now 4

Does this happen every game or just once?



periodically
Last edited by zhorakrnev on Tue Jul 31, 2018 7:26 pm, edited 1 time in total.
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Slvr99
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby Slvr99 » Wed Aug 01, 2018 9:07 pm

zhorakrnev wrote:
Slvr99 wrote:
zhorakrnev wrote:v.1.18

Starting server on map mp_alpha and gametype war
[InfinityScript] Loading script AIZ v1.0.6784.3698
[InfinityScript] Loading script bonusDrops v1.0.6784.3698
[InfinityScript] Loading script bots v1.0.6784.3698
[InfinityScript] Loading script botUtil v1.0.6784.3698
[InfinityScript] Loading script hud v1.0.6784.3698
[InfinityScript] Loading script killstreaks v1.0.6784.3698
[InfinityScript] Loading script mapEdit v1.0.6784.3698
[InfinityScript] Loading script roundSystem v1.0.6784.3698
Scripts initialized successfully!
Server started - map mp_alpha, gametype war.
-----------------------------------
<errors>
A marker doesn't have an owner setup!
Exile: ñïñ
Z}-{()R@: íà çäîðîâüå
Client size is now 5
Client size is now 4

Does this happen every game or just once?



periodically

I would make sure you disable all other scripts as a start. Otherwise this may be some sort of memory issue with your computer. It may not be powerful enough to keep up with the script.
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby zhorakrnev » Thu Aug 02, 2018 8:35 am

Slvr99 wrote:
zhorakrnev wrote:
Slvr99 wrote:
zhorakrnev wrote:v.1.18

Starting server on map mp_alpha and gametype war
[InfinityScript] Loading script AIZ v1.0.6784.3698
[InfinityScript] Loading script bonusDrops v1.0.6784.3698
[InfinityScript] Loading script bots v1.0.6784.3698
[InfinityScript] Loading script botUtil v1.0.6784.3698
[InfinityScript] Loading script hud v1.0.6784.3698
[InfinityScript] Loading script killstreaks v1.0.6784.3698
[InfinityScript] Loading script mapEdit v1.0.6784.3698
[InfinityScript] Loading script roundSystem v1.0.6784.3698
Scripts initialized successfully!
Server started - map mp_alpha, gametype war.
-----------------------------------
<errors>
A marker doesn't have an owner setup!
Exile: ñïñ
Z}-{()R@: íà çäîðîâüå
Client size is now 5
Client size is now 4

Does this happen every game or just once?



periodically

I would make sure you disable all other scripts as a start. Otherwise this may be some sort of memory issue with your computer. It may not be powerful enough to keep up with the script.


Only AIZ script
System: ryzen 2700x, 16gb ram 2666MHz
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby Slvr99 » Sun Aug 05, 2018 4:04 am

zhorakrnev wrote:
Slvr99 wrote:
zhorakrnev wrote:
Slvr99 wrote:
zhorakrnev wrote:v.1.18

Starting server on map mp_alpha and gametype war
[InfinityScript] Loading script AIZ v1.0.6784.3698
[InfinityScript] Loading script bonusDrops v1.0.6784.3698
[InfinityScript] Loading script bots v1.0.6784.3698
[InfinityScript] Loading script botUtil v1.0.6784.3698
[InfinityScript] Loading script hud v1.0.6784.3698
[InfinityScript] Loading script killstreaks v1.0.6784.3698
[InfinityScript] Loading script mapEdit v1.0.6784.3698
[InfinityScript] Loading script roundSystem v1.0.6784.3698
Scripts initialized successfully!
Server started - map mp_alpha, gametype war.
-----------------------------------
<errors>
A marker doesn't have an owner setup!
Exile: ñïñ
Z}-{()R@: íà çäîðîâüå
Client size is now 5
Client size is now 4

Does this happen every game or just once?



periodically

I would make sure you disable all other scripts as a start. Otherwise this may be some sort of memory issue with your computer. It may not be powerful enough to keep up with the script.


Only AIZ script
System: ryzen 2700x, 16gb ram 2666MHz

If you're meaning the CPU is 2.6ghz, then it is a bit slow in this day, since the minimum requirement for MW3 is 2.4ghz. Assuming you're running a VM, I would consider you make sure the server is the only thing running(Including closing out explorer and any other non-required services) and that it's priority is set to "High". If you're not running a VM, then it may be that you're trying to run too much at once(game and server) and you should either upgrade/overclock your CPU, try setting server priority, or simply just getting a separate PC to run the server itself.

Otherwise, it may just be random bugs that happen due to the nature of InfinityScript and they can't really be fixed unless a more native code interaction is made.
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Re: [RELEASE] AIZombies Supreme: AIZombies for MW3

Postby zyrexgaming » Sun Aug 05, 2018 4:40 pm

If you're meaning the CPU is 2.6ghz, then it is a bit slow in this day, since the minimum requirement for MW3 is 2.4ghz. Assuming you're running a VM, I would consider you make sure the server is the only thing running(Including closing out explorer and any other non-required services) and that it's priority is set to "High". If you're not running a VM, then it may be that you're trying to run too much at once(game and server) and you should either upgrade/overclock your CPU, try setting server priority, or simply just getting a separate PC to run the server itself.

Otherwise, it may just be random bugs that happen due to the nature of InfinityScript and they can't really be fixed unless a more native code interaction is made.


His ram is 2666. . . ryzen 2700x has a stock clock speed of 3.7GHz.

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