Hans Krebs wrote:The multiplayer client doesn't need any special ports forwarded, it's on the server side that you have to worry about this. The server browser uses a different port than the game; commonly you'll be connecting to port 27016 (UDP) on the server. Make sure your network setup doesn't block that (outgoing) port. Otherwise, have you tried repairing your game files with Steam then reinstalling TeknoMW3?
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